Level 9 – Communications Center Guide & Cheats

The playable characters in this area are: Sarah Harding, Ian Malcolm, and Kelly Malcolm.

The level starts off where we left off on Isla Sorna. We must progress down the path to the gate. We must switch to Kelly to break the glass because the gate is not functioning properly and must fix it.


After screaming at the glass, go into the room and use the lever to open up the gate. Continue through the gate to trigger a cut scene with Ian and company searching for Nick and his group. Ian and his group suddenly encounter a group of Raptors who are chasing them. They find safety in the compound.

We then take control of the group. We first must smash the generator to the right by the gate in order to open up the gate smashing the generator reveals blocks that can be built up.


Building up the blocks allows Sarah or Kelly to jump over the wall. Jump over the wall to progress to the next area. Continue along the path, on the right side of the path, smash the tree to build up a dinosaur crossing. This is the first of three signs that must be assembled. Be prepared as a Raptor will jump out of the bushes and attack you. You must smash the action button to fend off the Raptor.

Continue along the path and use Sarah to search the dinosaur droppings. There are a group of mini dinosaurs guarding the droppings so be prepared to fend them off before examining the droppings.


Examining the droppings allows us to find the wench that must be attached to the vehicle by the gate where we came from. Attach the wench to the truck and pull the wench and connect it to the gate.


Sarah will then kick the vehicle and cause the wench to retract and break open the gate for the rest of our group to join us.

Continue along the path and enter the dark room with Ian and use his torch. Inside of the dark room, there is a generator. Approach the generator with Ian and press the action button when it is in the light blue area to start it up.


After fixing the generator the lights will start and the power will be restored to the area. A garage door will open and a car will be lifted up which allows us to progress to the next area. Directly in front of the garage we can assemble our second dinosaur crossing sign. We need to assemble one more in order to progress through the area. Continue along the path until you reach the glass, then switch to Kelly and break the glass using her screaming ability.


After smashing the glass, the window flies open and leads us to a new room. There are a few mini dinosaurs that are in the area, so be prepared to fight them off. Inside of this new room there is a new generator that must be fixed. Use the blocks in the room to fix the generator inside of the room. Then walk up to the generator and turn it on the same way as before. This powers up the second generator and restores power to this new area.

Leave out the window that we came through and approach the gas pump. Be wary, as a Raptor will pounce on you and must be fended off by quickly pressing the action button. We can now approach the gas pump and lead it to the vehicle that is next to the window.


After connecting the gas pump to the vehicle, the vehicle is now ready to be driven. Unfortunately, a Raptor will jump onto the vehicle and cause the driver to panic and crash the car. But this gives us access to a new area. On the right side of this area we can see the third dinosaur crossing sign that we need to construct. Building the third crossing sign gives us a collectible.

Destroy the blocks next to the vehicle to reveal a door that we can enter.


Progress through the door to continue to a new area. We are surrounded by Raptors who are trying to enter this area. Heading to the left side of the room will reveal a Raptor trying to enter through a little doggy door. Switch to Sarah and take a picture of this Raptor to scare him off. We can then break up the skeleton next to the doggy door to reveal a key. Use the key on the locked door by the entrance in which we came. The locked door reveals an electrical panel which is unfortunately blocked by a sheet of glass, fortunately for us, we can switch to Kelly and use her ability of screaming to break the glass in the way.


Screaming at the glass reveals some blocks that can be built into a platform that we can use to jump up to the next area. After jumping up to the next area, head left and knock down the bridge. After knocking down the bridge, we can swing across to the other side and knock down a connecting bridge to allow our other member to cross and join us. On the other side of the bridge there is a Raptor who we must fend off of us and push him through where he came. There is a bunch of blocks that have been knocked over and can be assembled into a ladder for the rest of our crew to join us.

Bring another character up to this platform to join us and launch one up to the next area using our boost ability.


Unfortunately, what we grab onto breaks, but breaks into a bunch of pieces that can be assembled into a ladder that we can climb up. Climb up the pole that we assembled and jump onto the poll and shimmy across to the next area. There will be another Raptor who tries to break in through the window, quickly switch to Sarah and take a picture of him to scare him off and away from our group.

After we scare away the dinosaur, we can now progress by shimmying across the platform that the dinosaur was blocking.


Continue to the next area and smash the vines and the boiler to reveal some blocks that can be built. Build up the blocks to a trampoline and jump to the next area. Another Raptor will jump and fend him off as we did all those other times. After fending off the Raptor, head right and jump onto the poles and swing our way to the wall and jump up the platforms to the next area.

At the top, there will be a Raptor through the window and we must take a picture of him to scare him off. There is also a pane of glass that can be screamed at. Bring Kelly to the top and scream at the glass.


Screaming at the glass will reveal some blocks that can be built into an elevator that can boost the rest of our team up to us. Next to the window where we scared the Raptor from is a button that can be assembled, assemble the button and press it to trigger a cut scene where the rest of our team is battling off some Raptors and jumping onto the elevator.

After getting the team to the top of the elevator, we reach the roof. We see Nick signaling to us. We take control of the group at the roof and must get to where Nick is. On the right side of the roof we see a zip line, take the zip line down to the next rooftop. This level is a bit lengthy so at the bottom of the zip line there is a save point, so be sure to save. Continue down to the next roof and destroy the crates to reveal some blocks that can be built.


Build the Legos and trigger a cut scene that shows a helicopter landing, this is our way to safety. The blocks we built turned into a group of poles that we can jump on and cross to the next area to.

After jumping to the next area be prepared to fend off a Raptor who tries to scare us. Behind the building that we jumped to is a ladder, climb the ladder. Once we are at the top of the ladder, a Raptor jumps onto the roof. Be prepared as a quick time event will occur and we must pull the tiles from the roof in order to knock the Raptor down.


After knocking the Raptor down we can jump up onto the roof. We need to break the box in the corner to reveal a crank. Attach the crank to the satellite and use the crank. Jump onto the satellite and use the zip line to get to Nick and the helicopter. Approaching the helicopter triggers a cut scene which shows our group going to safety in a helicopter. The level then ends, and in order to reach a ranking of True Survivor, a total of 60,000 studs are needed.

Level 8 – The Hunted Guide & Tips

The playable characters in this area are: Sarah Harding, Nick Van Owen, Ian Malcolm, and Kelly Malcolm.

This part starts us off with the crew on the outskirts of the park during the night. We see that we cannot progress due to the cracked rock that is blocking the way. The cracked rock can be broken by a dinosaur! There is a triceratops towards the right side of this area that is sick and needs our help to feel better. Like the previous times, we must find the items that the dinosaur wants to make him feel better and use him to crack the rock in our way. If we go to the right side of the map, we must examine a pile of dinosaur droppings.


The droppings reveal a device that we must use to search the ground.

After digging up the ground, we find the banana. That’s the first item of three that we need to fully heal the dinosaur. We can see something blocking a path. If we use our wrench on the rocks, we can break them open and see inside.


Switch to Ian and use his torch to get a better look inside. Inside is the ice cream! Deliver the ice cream to the sick dinosaur. We only need one more item to make the dinosaur feel better. The last item can be found on the left side of the map. We see a pile of bones, smash the bones and they turn into a bunch of blocks that can be assembled.


Robert Burke is the only character in the party that can build. Switch to him to assemble a see-saw. Get two characters into position and launch a character to the next area. Smash the mushrooms and pick up the glowing up and deliver it back to the sick dinosaur.

After healing the sick dinosaur, we can now play as the Triceratops. Switch to the Triceratops and smash the cracked glowing orange rock that is blocking our path.


We now have access to a new area. Progress through the path until we reach Dieter Stark who is stuck. Switch to Nick and use his wrench on the rock that is in front of the tree. We can now stand on that and jump onto the tree root that is blocking the way. Continue on this new path until you reach the DNA, a cut scene will trigger which shows the characters napping and in peril because they hear the T-Rex in the area.

After the cut scene ends, we jump back into the game quickly and are tasked with running away from the T-Rex.


Run from the T-Rex and dodge his attacks. Avoid his attacks and all of the obstacles in the path until you reach the waterfall. The waterfall will trigger a cut scene and the T-Rex will realize he cannot capture you inside of the waterfall. We switch our point of view to Nick and his group as they are being chased and attacked by the Raptors.

We take back control and must avoid the longer and taller grassy areas. First, we must save Malcolm from the tall grass and the Raptors inside. Run up to Malcolm and tap the action button to rescue him.


We must save 5 people trapped inside of the grass. Continue along the path and examine the dinosaur droppings on the right side of the path. Upon examining the droppings, a bunch of Legos will be found and can be assembled. Assemble the blocks into a lawn mower. The lawn mower can cut the long grass that is blocking the path to the next area, the lawn mower also serves as a distraction and causes the Raptor to chase it.

Continue along the path and be weary of Raptors jumping from the grass and pouncing on you. Be prepared to press the action button multiple times to knock him off of you. We come across a fallen tree and must use Nick’s wrench on the brown section of the tree.


After using the wrench on the tree, we can now go inside of the tree to the other side. We can continue progressing along the path now. There are a few mini dinosaurs along the path, so be prepared to fight them off.

We come across a set of bones blocking the path and must slide underneath them to progress along the path. Smash the crates in the way to reveal a bunch of blocks that can be built up. Build the blocks into a wench that can lift the bones blocking the path which allows the rest of our group to progress with us. We can then approach the locked crate with Nick and use his wrench on it.


Using the wrench on the crate reveals a few mini dinosaurs that run and distract the big Raptor blocking the path. We can continue and progress, but first must take pictures of the Raptor. By taking pictures of the Raptor, we save our second character. We only need to save three more to complete the quest.

Continue along the path and we must sneak past the two Raptors fighting over some people. We must sneak past and run up to and examine the dinosaur droppings. The droppings again reveal some blocks that we must build up to make a distraction for the Raptors. The blocks build up into an ice cream truck that goes along the path and distracts the Raptors that cornered two people. We now have four out of the five people saved.

Again, a Raptor will jump out of the tall grass, so be prepared to fend him off by smashing the action button. We then must progress and run up to the truck in the path. We can switch to Kelly and scream and break the glass on the vehicle.


Breaking the glass causes blocks to pop out, which build into a giant hamburger which distracts the next Raptor who is blocking the path.

We can continue along the path where the Raptor was blocking. Continue along the path and switch to Nick to take pictures of the Raptor who has cornered another survivor. By taking the picture, we save the last person who needs rescuing and trigger a cut scene. The cut scene shows our group as they are trying to figure out a way to get back to the park and to safety. As Nick comes up with a plan, the level ends leaving us with a cliff hanger.

To reach the ranking of True Survivor, a total of 45,000 studs are needed. Upon completing this level, we unlock a few more new characters and some new dinosaur DNA that we can play which is the Parasaurolophus, All of these characters and dinosaurs that we unlock can be used in Free Play mode, which is recommended to do after completing all of the missions.

Level 7 – InGen Arrival Guide & Cheats

The playable characters in this area are: Sarah Harding, Nick Van Owen, Ian Malcolm, Eddie Carr, Kelly Malcolm, Roland Tembo, and Robert Burke.

The story continues where we left off on Isla Sorna. We are still on the island and wondering around. We can go to the far side of this area and smash the small branches in the way to progress to the next area.


Continue following the path until you reach the river. On the left rock there is a set of things that we can climb up on to reach the next higher area. Use the wrench on the boulder to cause it to fall down and split up into blocks. Assemble the blocks into a make shift bridge that we have to hop across.


After hopping across the bridge, we are led to a new area. Use Eddy to shoot the target to reveal a vine to allow us to cross the next gap. Jump and reach the vine to swing and jump to the next area. After crossing the gap, use Sarah to examine the Dinosaur droppings. The droppings reveal blocks that can be built to assemble a trampoline to jump to the next area.


Upon reaching the new area, a cut scene will trigger with our friendly DNA strand giving us tips and information about the area. Then we see Roland and friends trying to capture a certain dinosaur. The group is setting up base camp and discussing their plans for the park. Their plan is that they are trying to take the dinosaurs back to the mainland, the mainland being the United States, and construct an amphitheater for people to view the dinosaurs in the convince of their own homes.

Fortunately Nick Owen is here and is going to save the dinosaurs and the people from any potential danger. We take control of Nick back outside of the basecamp. Use Nick to approach the cage to release the dinosaur. Unfortunately, the handlers are suspicious of us and try and fight us. Fight off the handlers and approach cage with Nick and release the dinosaur.


The dinosaur is unfortunately still injured. Search the dinosaur droppings with Sarah to find the things that will heal the dinosaur back to health and help him escape. More people are onto us and we have to fight them off quickly. Continue through the gate and search the dinosaur droppings. We find the first item that the dinosaur needs to feel better, the ice cream. This is the first of three items that we need to fully heal the dinosaur and allow him to escape captivity.

Deliver the ice cream to the dinosaur and head back through the gate. As we head into the camp, more handlers will try and fight us. Defeat them and break the block to create blocks. Assemble the blocks into a lever and crank the lever to tip over the pot of water. The pot of water reveals our second item, the mushroom. Again, deliver the mushroom to the dinosaur and return to the area.


The third and final item we need is a banana. Use the wrench on the crate in the far left corner of the area to reveal the banana. Deliver the banana back to the dinosaur to heal him and make him feel all better. We can now take control of the dinosaur. We must fight off a few more handlers and approach the red cracked crates in the back of the area. Hold the action button to charge up and smash the cracked object.


Smashing through the cracked barrels allows us access to the next area. Fight off a few more handlers and progress down the path. There is another cracked pattern of rock that we must smash through with the dinosaur. Again, hold in the action button and charge up and smash through the cracked rock.


Smashing through the rock reveals some blocks that can be built into stairs that we can climb up on and progress. A cut scene occurs and trouble is brewing. However, we can avoid the trouble and progress to the next area up the stairs we built. We fight off more handlers. We see some more dinosaurs that are locked up and can try and free. We see a handle that we can jump and pull down to free the first dinosaur.


This allows us to play as another dinosaur, the Stegosaurus. Use the Stegosaurus to approach the cage of the other dinosaur and smash his cage and free him. In the back of the cage of the dinosaur that we just freed, we can examine a pile of droppings and find a key to a gate that is locked. The gate is to the other dinosaur that we must free. Approach the cage and use the key to unlock the next dinosaur.

We can now play as the Triceratops. First, we must assemble some machines in the main area. Assemble two stop lights in front of the tent. After you assemble the lights, a cut scene will trigger where the Triceratops are running through the camp and tents. The cut scene also shows Nick freeing a baby T-Rex with a broken leg. The two run off after freeing the dinosaurs. They run into the mobile lab and are approached by some angry T-Rex parents.

We take back control of Ian as he is in the crashed vehicle over the cliff climbing his way back up the rope.


Climb up the rope and avoid the falling objects by swinging in different directions. You must switch to another character and approach the car to find an object and search the ground for something. Dig into the ground and find blocks. Assemble the blocks onto the car. Get the wench from the vehicle and attach it to the falling truck. Get into the other vehicle and reverse to pull the falling truck up to safety. After pulling the truck up, switch back to Ian and continue ascending the rope.

The truck will again begin to fall and we must fix the wench. Switch to the other character approach the broken vehicle. After fixing it, we must get back into the truck and reverse again to pull the lab back to safety. As we did before, switch to Ian and climb the rope some more.

After climbing to the top a cut scene will trigger that shows that the T-Rex’s have found us. The mobile lab falls into the crevice but we are still hanging on the rope. We climb up safely the cut scene continues with the whole group talking on how to escape. The level then ends.

In order to reach the rank of True Survivor for this level, a total of 64,000 studs are needed. After completing this level, we unlock access to all of the dinosaurs we played as, as well as a bunch of new characters.

Level 6 – Isla Sorna Guide & Cheats

The playable characters in this area are: Iam Malcom, Eddie Carr, Nick Van Owen, Sarah Harding, and Kelly Malcom.

We start off this part just as we did as the first one, at the helicopter pad. We can choose whichever story we wish to play, for this walk through we will play through Jurassic Park, The Lost World. This is of course the second movie in the Jurassic franchise. To start this adventure, hop into the helicopter to be taken to Isla Sorna, the location of the next island where the Jurassic adventures take place.


After getting into the helicopter, a cut scene triggers which gives us our introduction to our next adventure. There is an exchange between Malcom and Hammond discussing their last project that failed terribly. The game now starts with us in the hanger trying to fix three vehicles. The first vehicle we can fix is located in the back right of the garage, walk up and use the wrench on it to fix the engine problems. We can shoot the targets next to the car we just fixed to knock down some tires that we need to fix another car.


Jump on a tire and roll on it to the left onto the tire station. Use the crank next to the tire to raise a platform that reveals a collectible!

Approach the whiteboard and switch to Malcom to solve the equations on the board.


This opens up a cabinet with blocks that we can build up to help fix another vehicle. Jump onto the platform that we built to help the man paint the vehicle. Unfortunately he painted the vehicle the wrong color, so we have to help the man make green and correct the mistake. Interact with the paints and set them to the combination that creates green, blue and yellow. Jump onto the platform again and the man will paint the vehicle the correct color this time.

Take another tire to the next vehicle that is located in the front right side of the garage. Ride the tires into the tire slots to fix the next vehicle. The other tire is located where we used it to get the collectible. Ride both tires into their slots to fix the third and final vehicle. After fixing the third vehicle, the garage door opens and a cut scene triggers. This gives us access to Nick Van Owen. Head to the red gate next to the last car that we fixed and use Owen’s red wrench to open up the door!


Head on through the gate to the next area and help the mechanic fix the engine. Head to the right of the engine and use Owen’s wire cutters to enter the gated area. Then switch to Eddie and fix the computers . This brings in three crates with targets on them that we can shoot at.


Take control of Eddie again and shoot at the three targets. After smashing all of the crates, blocks will appear that we can interact with. Build the lever and use the lever to move the engine down the conveyer belt. This lowers a gated elevator that we can take up to the second level of the area. Use the wire cutters to cut the wires on the cabinet which reveals a collectible. We see another red gate that we can use our wrench on and gain access to. Use the wrench on the gate and reveal a staircase that we can take. Head down the staircase and right and break the barrels in the front of the garage. This reveals some blocks that we can build up. The blocks build into a staircase that leads us to the crane that we need to fix.

Once we fix the crane, we must lift the platform up and onto the top of the truck.


The mobile lab is complete now that the roof is attached. The garage gate opens again and Kelly Malcom runs through. A cut scene triggers and the characters are all interacting with one another. Kelly explores into territory that she is not supposed to be in. We flash to the boat that is carrying all of the vehicles and mobile labs that we built onto the next island, Isla Sorna. We land on the island and begin to explore as we take control of the group. Be careful of the little Raptors once crossing the water. Shoot the target down on the tree. Shooting this down reveals the first of three eggs that we must collect. After collecting the egg, we must interact with the stone and use our wrench on it.


Destroy the stone and collect the DNA to give us another hint. We must use Ian and explore the cave. Ian has the torch that allows us to see into the cave. Jump onto the mushrooms and jump into the next area. Assemble the blocks and form an anvil which brings a rope down, allowing the rest of our crew to join us in the new area.

Approach the hanging tree and use two characters to jump onto the vines to weigh it down.


Weighting it down allows us to use a third character to climb up on and allow us to progress to the next area. Assemble a ladder to allow the rest of the group up. Shoot the two targets to reveal a second egg that we must collect and break a tree that reveals some pieces that can be crafted. Build up the machine that allows us to cut the trees in the way. Use the machine that we find and dig up the pieces in the ground, the pieces can be crafted.


Craft the blocks into a trampoline and spring our way onto the bar. Again, we must use two characters and weigh down the tree in the way.

After bringing down the tree, we can climb up on the root and make our way to the next area. A cut scene triggers and we see our first dinosaurs for the area. Head to the left and shoot the target to get our last dinosaur egg. Switch to Nick and use the wrench on the stone to reveal a DNA strand. Climb onto the rubble that we created. Climb onto the tree and take pictures of the dinosaurs. A cut scene triggers and we meet Sarah Harding. Sarah and the group explore to try and find the rest of the dinosaurs, specifically, the baby dinosaur. She is trying to take pictures of all of the animals and document them. The first boss fight starts with us fighting the angry mother of the dinosaur we took a picture of and scared.

Be careful, the dinosaur attacks with his tail, so when he turns around be weary. Head to the front right part of the area and assemble a device that we can hide in. By hiding in this pod, we cause the dinosaur to hit it with his tail and get stuck.


When the dinosaur is dazed, we can approach his front side and take a picture of him. By taking a picture of him, we reduce his life by one. We need to do this three times to defeat him. Head to the left and assemble the next pod that we can hide inside of and stun him. After this, we only need one more instance to defeat the boss. Next to the second pod, if we make the dinosaur break the rock, there is a strand of dinosaur DNA inside.

The third pod is on top of the tree on the right front side of the screen. Assemble the third pod and get the dinosaur to hit the pod with his tail and take the third picture, and defeat the boss. After taking the third picture, the rest of the dinosaurs scatter and run away. A cut scene triggers and we see helicopters approaching the island with air drops. However, something seems not right with the situation. This ends the level. In order to reach the True Survivor ranking for this level, a total of 75,000 studs are needed. By completing this level, we also unlock a variety of vehicles and additional characters, and a new playable dinosaur, the Stegosaurus.

Level 5 – The Visitor Center Cheats Guide

Characters playable in this area are: Lex Murphy, Timmy Murphy, Ellie Sattler, and Alan Grant.

The fifth and final part of the Jurassic Park story starts us at the other side of the gate that we climbed through. Continue on the path and continue until you reach the hut. Retrieve the DNA strand and shoot the target above the hut to reveal a crank. Place the crank on the generator and open up the garage. Switch to Timmy to use his night vision goggles to see inside of the garage. Inside of the garage, towards the back, we can see a key. Press the action button to interact with the key and carry it over to the gate.


As we can see, the gate is locked and we have the key now. Unlock the gate and continue on through to progress and trigger a cut scene regarding the Visitor Center. The cut scene shows the characters in the kitchen eating, and the memorable kitchen scene ensues. Some raptors have found their way into the visitor center and is on the loose and hungry.


We now control Lex and Timmy in the kitchen sneaking around to avoid the hungry raptors. Use Ellie and throw a rock at the target that is located on the window. This causes a distraction and causes the Raptors to lose focus for a bit. Sneak to the left past the Raptor and head away from the Raptor. Switch to Timmy and crawl into the drawer and out of the other one on the other side.


As soon as you are on the other side head to the left and turn on the oven, this reveals a target that Lex can shoot. Crawl back through and back to the other side and shoot the target. Shooting the target causes another distraction and allows you to crawl back to the other side. Head away from the Raptor and into the next area. Push the cart on the far left side of the room and the Raptor will again sway its attention away from you and onto the pot.

Switch to Lex and crawl next to the kitchen rack and boost Timmy up onto the tray.


After boosting Timmy up on to the tray, crawl into the air duct and to the other side. That causes Timmy to knock down a tool and the Raptor’s attention is drawn to the noise. Jump down from the tray and push the cart of pots and pans again. This allows Lex to safely cross with Timmy to the next area. Heading far right, we can see another target that needs to be shot down.


Knock the target down to reveal some blocks that allow us to build a contraption to open the door. Switch to Timmy once the door is open and use his night vision googles to see inside of the dark room. Head to the back of the room and smash the crates to reveal blocks that can be built. Build up the blocks and create an ice cream machine, as we all know, Raptors are big fans of ice cream. The one Raptor smells the ice cream and heads right into the door. Shut the door behind him to trap him inside.

This leaves a second Raptor to be dealt with. Sneak to the left past the other Raptor.


Our lovely friend Alan shows up and opens the door for us. Before we can run past the Raptor we must use the blocks and build a device to knock the Raptor back through the hole. After doing that, run to the exit door. This causes a cut scene to trigger in the control room.

We take control of Lex now in the control room. We are tasked with making the doors lock to save us all from the Raptor who wants to get inside. Right of the door there are blocks that can be smashed and assembled.


Build the blocks up and push the plug into the socket. This restores power to the computers. Head over to the computer and tap on the keyboard to show an image on the screen. Play the mini game and push the mouse through without going outside of the borders.


Continue powering up all of the gates around the park and playing the mini game until the circuit is complete and all of the gates are closed.

After completing the mini game, we can see that power has been restored to our area, but some things have overheated and broke. We obviously must fix them! Head to the left of the room and use Lex to smash the glass with her powerful scream. This reveals another dinosaur that we can collect! Use Timmy and crawl through the shoot.


Once we are on the other side head right and use our night vision googles in the dark corridor. We found a fuse that can be placed in the battery and cause it to power up! This causes the other set of computers to be powered up. Switch to Lex and go to the computer. We are tasked with another mini game. Search through the computer for the files and play the mini games. For this mini game, the lights will light up and we have to hit the lights in the same order as they lit up the first time.


After completing that mini game, the door will finally be locked and the power is restored to this area. A cut scene is triggered once the phone is answered, this reveals that helicopters are on their way to save us!

Unfortunately, when this mini cut scene ends, we see that a Raptor is banging at the glass and is anxious to get inside. Switch to Alan and build with the blocks that are to the right of where the door is. Use the ladder that we build to climb up into the ceiling. We are now in the rafters and must try and climb down. We must switch to Alan and use his dinosaur tooth to cut down the rope that is on the last rafter.


The ropes cause for the rafter to lower and allows us to jump to safety. Switch to Ellie and water the plant. This causes vines to grow and trap the Raptor in place. We can now safely switch to Timmy and climb up the chute that was blocked by the Raptor. Climb to the next area behind the Raptor. Use Timmy to interact with the blocks and build a bridge connecting the two areas.
After the areas are connected, switch to Ellie and grow the next plant. We can also use Lex to jump over the fence that is left of the plant. This reveals a padlock and another area that we can slide under. Switch to Ellie and grow another plant. This gives us a collectible and allows us access to the other collectible behind the glass. Go back to the original area jump onto the dinosaur and make our way down to the ground floor.


Unfortunately, another Raptor enters the area and causes the whole party down to the ground floor in a hurry. Right before the Raptor attacks us, a T-Rex appears! If you have 40,000 studs, the true survivor ranking will appear at this time as we watch the Raptor battle the T-Rex. We take control in a series of quick time events and fight as the T-Rex. Press the button as it shows on the screen while it’s in the blue section of the meter, and not the red. Switch to Alan and cut the rope that is attached to the light in the room. Cut the rope and drop the light onto the Raptor’s head.
The dinosaurs continue to fight and we continue to press the buttons that appear on the screen.


After the battle ends, we again have to help the T-Rex. Shoot the target above the Raptor’s head and hit him in the head with the paint can.

The fight still continues! The epic battle of the T-Rex and the Raptor finally ends after the T-Rex throws the Raptor and causes a cut scene to trigger. A car shows up and takes us all to safety after barely making it outside of the Visitor Center. Meanwhile, the T-Rex and Raptor battle ended with the T-Rex being victorious. After the cut scene, the level ends and we have completed the first story in this game! Again, a total of 40,000 studs are needed for the true survivor ranking for this mission.

After finishing this story, we unlock free mode and this allows us to take on the next story in the series! We see all of the characters that we have unlocked and all of the dinosaurs and vehicles we have after completing this first set of levels. We can now play as the T-Rex in free mode.

After hitting finish story, a last cut scene triggers that shows us leaving the park in our helicopter. The first set of credits run after the helicopter leaves and a special mini game occurs. We take control of the T-Rex and chase the Raptor around the park as the credits roll. This is not the end of the game, just the people who worked on this specific set of levels for this game. That’s it for this level in the series! Next up we tackle Jurassic Park, The Lost World!

Jurassic World Game Battle Arena Tips & Cheats

So, you’ve spent some time building up your park and leveling up your dinosaurs, and you think you’re ready to put your hulking, bloodthirsty beasts to the test in the battle arena? Well, you’re in for a surprise if you think you can make it through Jurassic World’s battle arena with teeth alone.

Even the strongest of dinosaurs will crumble in the battle arena without a smart, strategic mind backing them up. In this guide, we’ll give you some tips to help you convert the raw power of the dinosaurs that you’ve built up into the mean green reptilian killing machines that dominate the arena and earn you all sorts of awesome prizes.


First, let’s go over the basics of the battle arena. Battles in the battle arena are fought through a series of turns. Each turn, one player gets a certain number of battle points which can be spent either on attack or block, or saved for the next turn. Saved points will be transferred to the next dinosaur should the first be knocked out or switched out. You can put up to eight points into attack or defense, but you can only save up to four points every turn.

Each dinosaur has a fixed amount of health and a base attack, which you can find at the top of the screen. You can take up to three dinosaurs into each battle. Damage dealt for each attack is based on how many points you’ve spent on attack and how many points your opponent has spent on block. For example, if you spent two points on attack for 200 damage, and your opponent spent one on block the previous turn, you would only do 100 damage. The key to winning arena battles is accurately predicting when your opponent blocks and saving your points at the right time.


Type Advantages Make a Huge Difference

If you learn nothing else from this guide, learn this: type advantages make a huge difference in the battle arena. In Jurassic World: The Game, the type of your dinosaur (herbivore, carnivore, pterosaur, or amphibian) actually increases or decreases its effectiveness in battle in the sense that certain dinosaur types have an advantage over others. Any dinosaur that has a type advantage in a battle does 50% more damage and receives 50% less.

This is HUGE and will make or break a battle. Always be mindful of what type of dinosaurs your opponent has, and if you find yourself in an unfavorable matchup, it is almost always worth it to spend one battle point and swap out your dino rather than trying to continue the fight with a 50% disadvantage. Carnivores have the advantage against herbivores, herbivores have the advantage against pterosaurs, pterosaurs have the advantage against amphibians, and amphibians have the advantage against carnivores. If you forget which type has the advantage over which, you can always check again by tapping the “Info” button on the dinosaur select screen.

Don’t Overspend Your Points

If you’ve already dipped your toe in the battle arena, you’ve probably come across situations where you’ve put way more points into attack than you needed to to take out the enemy’s dinosaur. Sometimes those extra points you could have saved had you not overspent them can make or break the match. To prevent overspending your points, simply keep track of what your opponent is spending his or her points on.

For example, if your opponent has four points and spends two on attack, it’s probably best to spend two points on attack plus however many you need to take out the dinosaur, just in case he spent those two on defense. On the other hand, if your opponent used all four of his points on attack last turn, only use however many points you need to take out the dinosaur because you know he has no points to spend on block.


Keep Track of How Much Damage Your Dinosaurs Will Do

This goes along with the last tip about not overspending your points. In the battle interface, directly to the left of the attack button, a symbol will appear with a number next to it. This number represents how much damage your dinosaur will do. Keep in mind, this number is the amount of damage your dinosaur will do not including the reduced damage from a block your opponent may perform. Use this information to more accurately plan out each move.

This applies to not overspending your points as well as not underspending them. If you know how many blocks your opponent is capable of using, measure out your attack damage so that you don’t leave your opponent with a sliver of health remaining and another full turn. Keep in mind that your dinosaur’s base damage grows exponentially with every point you put into attack. Being able to plan ahead and keep up with your and your opponent’s points is the single most important thing for you to learn if you want to be successful in the battle arena.


Order Your Dinosaurs Efficiently

Prior to a battle starting, you are given the chance to select the dinos you want to use and in which order you want to use them. This step in the arena battle process is more important than you might expect, especially in the Battle Stages and Event Battles. When you are facing a computer controlled opponent, you get to see information about the opponent’s dinosaurs including the order in which your opponent has placed them. Use this advantage to choose a dinosaur as your first that counters the opponent’s first. For example, if you see your opponent has an amphibian as their first dinosaur, choose a pterosaur as your first.

This will either give you a huge advantage in the fight or force your opponent to spend a battle point swapping out his dinosaur for one that doesn’t have a type disadvantage. If you don’t have a dinosaur that counters the opponent’s dinosaur, at least make sure you have a dinosaur positioned in your first slot that won’t start out with a class disadvantage. The worst thing you can do in the dinosaur selection screen is match your first dinosaur against one with a 50% advantage. Unfortunately, in live battles neither you nor your opponent can see each other’s dinosaurs. In this situation, it’s best just to stick to your strongest dino (or your point collector, which we’ll cover later in the next section) and hope that you don’t get a bad matchup.

Sometimes It’s Best to “Sacrifice” a Dinosaur to Save Points for the Others

It can actually be pretty effective to use your first dinosaur to just save up points for your other dinosaurs to use. A sort of “sacrifice” if you will. It sounds inhumane, I know, but it really is an effective battle strategy. Because you start off each battle at only one point, you can gain a huge advantage if you stick a big, beefy pacifist in there first and just collect points for a few rounds. Keep in mind, this won’t work if your chosen sacrifice is too fragile; you’ll end up with only an extra point or two and one less dinosaur than your opponent. Your sacrifice should have as many hit points as possible and doesn’t necessarily need to have very high attack as you won’t be using it to attack (interestingly enough, these traits are generally specific to herbivores).

So, if you want to follow this sort of play style (which, as mentioned before, is very effective albeit a tad cruel) you should focus on leveling up one of your herbivores and then backing it up with a leveled up carnivore (which is the type of dinosaur which typically does the most damage). For your third dinosaur, I’d suggest using one of the other two types of dinosaurs just so you have a pterosaur or amphibian on call to get that type advantage. Also, be careful about using too many carnivores in your line up because, although they do the most damage, carnivores are typically more of a glass cannon in the sense that they do a lot of damage but can’t take very much. This is just one of many ways to play, but keep these tips in mind when choosing your own group of dinosaurs to fight with.


What are the Different Battle Types?

Now on to the fun part: winning prizes! There are three types of arena battles you can participate in, each with different prize systems. There are the battle stages, live battles, and event battles. The battle stages are the first battle type you’ll encounter, and there is only one for each level in the game. The prizes are usually decent, and they get a lot better each time you level up. You can earn some pretty rare dinosaurs from these, and the battles are typically pretty easy considering you know what you’re doing. The only real downside to the battle stages is that you only get one per level, so I suggest you do these as often as possible.

The second battle type you’ll come across are the live battles. These are generally the most exciting because you’ll be facing a real opponent. However, the live battles are also the most risky because it is much harder to win against a smart human opponent, and even if you do manage to win most of your live battles, you earn prizes based on a “prize wheel” system. This means that each prize you earn from live battles is completely random, and you’ll often find yourself winning prizes like “25 coins” or “10 DNA”. Not very impressive. Another downside to the live battles is that you have to pay five Dino Cash for each battle. Dino Cash can only be obtained by purchasing it with real money or earning it through quests or random events. So, if you’re only in the arena for the awesome prizes, live battles may not be a good battle type for you.

The last battle type you may come across is the Event Battles. These battles show up randomly and are usually there as a result of a certain event that happens in the game. Event Battles are much like arena battles in the sense that you are facing off against a computer controlled opponent and you can see the opponent’s line-up. The difference is you typically have to have a certain dinosaur at a certain level to participate. For example, one of the recent Event Battles was the “Carnotaurus Event”. In order to participate, you had to have a Carnotaurus at at least level ten. The other thing that distinguishes Event Battles from the other two battle types is its prize system. Depending on the event, Event Battles are where you will typically earn the best prizes. However, to earn these prizes, instead of winning just one battle, you have to win three, and you usually only have a certain amount of time to complete all three. Definitely complete any Event Battles you see if you have the entry criteria as the prizes you can get from them are the best.

Now you know everything you need to know to effectively command your dinosaurs in battle and wipe the floor with your opposition. Hopefully, you and your dinos will win lots of battles and, with a little bit of luck, get some awesome prizes along the way. If you haven’t already checked out our General Tips Guide that covers some strategies to help you get your park rolling, check it out! We hope you have as much fun battling it out in the Battle Arena as we did!

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